For Funsoftware

The Fallacy of Innovative Disruption

Innovation theory has long described two streams of development of ideas, disruptive innovation and incremental innovation. Those of us who studied innovation through the previous two decades have seen multiple instances of how both of these streams have brought amazing ideas to life in the real world. Toyota, for example, has perfected incremental innovation and…

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For Fun

A week with Pokemon Go: A Gen-X Perspective

It’ll be little surprise to anyone who has been breathing in the past month that Pokémon Go is taking the mobile gaming world by storm. The fact is that few (or even none) games before this one has had the impact on the world that we have seen here. Like everything, there are those “for”…

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No really, you already iterate.

Although more tech teams use iterative project methodologies in the USA and Europe than any other methodology (State of Agile, 2015), we here in Australia have been slower to embrace the change. Not surprisingly, the reluctance to try something new is based on the fear of regressing back to the days when technology projects were…

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Agilebusiness softwaresoftware

Never Pay For A Lemon Again

Despite my incredible urge to do so, this is article is not about the best farmers markets for quality, juicy, organic lemons. But it is about something just as important – not letting the elusiveness of technology get the better of you. For years the technology industry has been plagued with labels like ‘money-pit’, ‘project-failure-office’,…

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